‘The Fates.’


My 1st Q. ‘In mythology what did the Fates represent?’

AI‘In mythology, the Fates (Moirai in Greek, Parcae in Roman) represented the personification of destiny, controlling the life, death, and fortune of every individual, even the gods, through the metaphor of weaving a thread of life. They were typically depicted as three sisters: Clotho (the spinner who begins the thread), Lachesis (the allotter who measures it), and Atropos (the inflexible cutter who ends the life). They symbolized the inevitable, inescapable nature of fate and the preordained path of existence, from birth to death. 

Key Roles of the Fates:

  • Clotho (The Spinner): Spun the raw thread of life from her spindle.
  • Lachesis (The Allotter): Measured the thread, determining the length of a person’s life.
  • Atropos (The Inflexible): Cut the thread, signifying the moment of death. 

Symbolism:

  • Weaving Metaphor: The thread, spindle, and shears symbolized the creation, measurement, and termination of life.
  • Impersonal Power: They embodied the universal laws of destiny, acting as enforcers of fate for mortals and gods alike, often considered above even Zeus.
  • Birth, Life, & Death: They controlled the entire human lifespan, representing the entire process of being. 

My 2nd Q. ‘How were the Fates portrayed in Ancient Art?’

AI – ‘In ancient art, the Fates (Moirai) were typically shown as a trio of sisters, often depicted as either beautiful maidens or stern, old women, always engaged in weaving the thread of life with distinct tools: Clotho (spinner), Lachesis (measurer), and Atropos (cutter). Their iconography almost always included a loom, spindle, measuring rod, and shears, symbolizing their roles in spinning, measuring, and cutting mortal destiny, with Clotho often young and Atropos old. 

Common Portrayals & Symbols

  • The Trio: They are almost always shown together as three sisters, sometimes with Zeus or other deities, but usually by themselves.
  • Age Variation: Depictions varied; they could be youthful and beautiful (especially in art) or wizened and haggard (more common in literature), with Clotho often young (birth) and Atropos old (death).
  • Tools of Fate:
    • Clotho (Spinner): Held a spindle or distaff, initiating the thread of life.
    • Lachesis (Allotter): Used a measuring rod or staff to gauge the thread’s length, representing the span of life.
    • Atropos (Unturnable): Carried shears or a scroll to cut the thread, deciding the time and manner of death.
  • Setting: They were often shown at a loom, creating a tapestry, or reading from a scroll, representing the narrative of a person’s life.
  • Other Attributes: Sometimes depicted with staffs/scepters (symbols of power) or reading from the Book of Fate

Artistic Context

  • Integration into Scenes: They appeared in larger mythical scenes like the Gigantomachy or at significant births and marriages.
  • Symbolic Meaning: Their presence highlighted the stern, unavoidable nature of destiny, even for gods, and the mystery of life and death.’

My 3rd Q. ‘In antiquity what were the universal laws of destiny?’

AI – ‘The concept of “universal laws of destiny” in antiquity is most directly associated with Hermetic philosophy, which originated in ancient Egypt and Greece. These principles, outlined in texts like The Kybalion, are presented as governing forces of the universe that influence human existence and destiny, with some being considered immutable and others mutable. 

Hermetic philosophy outlines seven core Universal Laws:

  • The Law of Mentalism: Everything is mind.
  • The Law of Correspondence: As above, so below.
  • The Law of Vibration: Everything vibrates.
  • The Law of Polarity: Everything has an opposite.
  • The Law of Rhythm: Everything flows in cycles.
  • The Law of Cause and Effect: Every action has a reaction, also known as Karma.
  • The Law of Gender: Everything has masculine and feminine principles. 

Other ancient traditions, particularly Eastern philosophies such as some schools of Hinduism and Buddhism, emphasize the laws of Karma (Cause and Effect) and Dharma (one’s duty). These traditions view destiny as a consequence of actions and choices over multiple lifetimes. 

These laws were understood not as punishments, but as fundamental principles of nature that individuals could comprehend and work with to shape their lives and destiny.’

My 4th Q. ‘How were the universal laws of destiny portrayed in Ancient Art?’

AI – ‘Ancient art portrays universal laws of destiny through personified figures and potent symbols that represent the predetermined nature of existence and the cycle of life and death. Different cultures had unique representations of these concepts. 

Ancient Greece and Rome

In Greco-Roman art, destiny was most famously personified by the Three Fates: the Moirai in Greek mythology (Clotho, Lachesis, and Atropos) and the Parcae (Nona, Decima, and Morta) in Roman. 

  • Personification as Weavers: These goddesses were typically depicted as women controlling a metaphorical thread of life.
    • Clotho (“the spinner”) spun the thread of an individual’s life from her distaff onto a spindle, symbolizing birth and the present.
    • Lachesis (“the allotter”) measured the length of the thread, determining the span and major events of a person’s life (future).
    • Atropos (“the unturnable” or “inflexible”) cut the thread with her shears, signifying the moment and manner of death (past).
  • Artistic Depictions: They appeared in various artworks, from vase paintings to sculptures and later European oil paintings. Artists sometimes depicted them as beautiful maidens or, conversely, as stern or aged women, reflecting the gravity and inflexibility of their role. They were considered even above the gods in their function as enforcers of the universal laws of destiny.
  • Other Symbols: The Wheel of Fortune (Rota Fortunae), associated with the Roman goddess Fortuna and Greek Tyche, was a symbol in art representing the random and cyclical nature of luck and life circumstances. 

Ancient Egypt

In Egyptian art, the concept of fate was intertwined with the journey of life, death, and rebirth. 

  • Personification of Fate: The god Shai was the deification of the concept of fate, often influencing the lifespan and fortune of a person.
  • Symbolic Representations:
    • The Ankh: This prominent symbol represented eternal life, the continuous cycle of existence, and the gods’ life-giving power, which tied into the concept of a fated journey.
    • The Ouroboros: The depiction of a serpent eating its own tail symbolized the cyclical nature of life, death, and rebirth, a potent motif also associated with destiny.
    • Ma’at’s Feather: The feather of Ma’at symbolized truth, justice, and the fundamental balance and order of the universe (similar to a universal law of nature), against which a person’s life was judged in the afterlife. 

Norse and Other Cultures

The motif of destiny as a woven thread was also present in other ancient cultures. In Norse mythology, the Norns (Urd, Verondi, and Skuld) were three goddesses who lived by the well of Urðr at the world tree Yggdrasil and wove the Web of Wyrd (fate). 

Across various ancient art forms, destiny was rarely a singular, abstract concept but rather embodied through powerful goddesses, symbols, and narratives that visually communicated the idea of a life path, from birth to inevitable death, that was universally predetermined and inescapable. ‘

My 5th Q.  – ‘Who were the Furies in mythology?

AI – ‘The Furies, also known as the Erinyes, are Greek goddesses of vengeance, born from the blood of Uranus, who punish wrongdoers, especially those who commit crimes against family, like patricide or matricide, or violate sacred oaths. These terrifying chthonic (earth-related) deities, often depicted with snakes for hair and wings, pursued their victims relentlessly, driving them to madness with guilt and torment until atonement or punishment was complete, with their names being Alecto, Megaera, and Tisiphone.  

Key Aspects:

  • Names: 

Alecto (Unceasing Anger), Megaera (Jealousy/Grudge), Tisiphone (Avenging Murderer). 

  • Origin: 

Sprang from the blood of Uranus when castrated by his son Cronus, making them primeval avengers of violence against kin. 

  • Role: 

To enact divine retribution for severe crimes, bringing madness, disease, and famine to perpetrators and their families. 

  • Appearance: 

Monstrous figures with snakes for hair, bloodshot eyes, wings, and sometimes whips, wearing dark clothing. 

  • Home: 

Resided in the Underworld, serving Hades, but ascended to Earth to hunt their targets. 

  • Other Names: 

Also called the Eumenides (“Kindly Ones”) in Athens, a euphemism to appease them. 

Famous Example:

The Furies famously pursued Orestes, son of Agamemnon, after he killed his mother, Clytemnestra, to avenge his father, showcasing their relentless pursuit of justice for familial crimes.  

In Summary: The Furies were terrifying but necessary agents of justice in the Greek cosmos, ensuring that deep-seated moral and familial wrongs were never left unpunished, embodying the inescapable consequences of violating natural law.’ 

My 6th Q.  – ‘How were the Furies portrayed in Ancient Art?

AI – ‘In ancient art, the Furies (known as the Erinyes in Greek) were predominantly portrayed as fearsome, chthonic (underworld) beings with monstrous characteristics, symbolizing relentless vengeance. However, their depictions evolved in later art, particularly in Athens, to a more subdued and “august” form. Common Portrayals

  • Monstrous Appearance: They were typically depicted as ugly, winged women or hags. The playwright Aeschylus was the first to represent them with specific Gorgon-like features.
  • Snakes: A defining attribute was hair entwined with poisonous serpents, or snakes coiled around their arms and waists. This linked them visually to the dead and the underworld.
  • Dark Attire and Blood: They were often draped in black robes, and some descriptions mention blood or “hateful drops” dripping from their eyes.
  • Weapons and Tools: They commonly brandished whips or torches, which were used to torment their victims.
  • In Pursuit: Artwork frequently captured them in a state of pursuit, hounding a criminal and driving them to madness, a theme famously depicted in art relating to the myth of Orestes. 

Evolution in DepictionIn Athens, after the trial of Orestes where the Furies were appeased and transformed into the benevolent Eumenides (“Kindly Ones”), their artistic representations changed. In sanctuaries dedicated to them, their statues were notably less formidable, sometimes appearing as solemn, virgin maidens of the grave, shedding their monstrous features for a more venerable appearance. They were sometimes shown wearing hunting boots and a short chiton, but still retained a crown of snakes to hint at their origins.’ 

My 7th Q. – ‘How were the fates and the Furies symbolised in ancient Egyptian Art?

AI – ‘Ancient Egyptian art didn’t have direct equivalents of Greek Fates (Moirai) or Furies (Erinyes), but personified concepts like Hemsut (goddesses of fate, often six in number, representing destiny’s decree) and Ma’at (cosmic order, truth, justice) embodied similar roles, while terrifying underworld goddesses like the Keres or monstrous figures punished the wicked, reflecting fate’s harshness, often shown through divine figures with animal heads (like jackals or lions) or monstrous forms, rather than the Greek trio of spinners/cutters. Egyptian Concepts & Symbolism

  • Hemsut (Goddesses of Fate):
    • These goddesses, sometimes numbering six, were believed to decree an individual’s fate, particularly at birth, similar to the Moirai’s role.
    • They weren’t depicted as a specific trio but represented destiny itself, often shown with divine or monstrous features, sometimes linked to the underworld.
  • Ma’at (Cosmic Order):
    • Symbolized by the ostrich feather, Ma’at represented universal truth, balance, and justice, a concept that dictated the order of life and death, akin to the Fates’ ultimate authority.
    • In the afterlife, the heart was weighed against her feather to determine the soul’s fate, a judgment of one’s life.
  • Underworld Deities & Punishers:
    • Ammit (The Devourer): A composite beast (part crocodile, lion, hippopotamus) that devoured the hearts of the unworthy in the Hall of Two Truths, embodying the destructive consequence of a failed life, similar to the Furies’ vengeance.
    • Monstrous Figures: The underworld (Duat) contained various demons and terrifying goddesses who punished the wicked, analogous to the Furies’ role in torture and madness.
  • Symbolic Animals & Objects:
    • Jackals (Anubis) guided souls, lions (Sekhmet) represented fierce power, and scales (weighing of the heart) symbolized judgment.
    • While not weaving, tools like the scrollscepter, or shears (like the Greek Atropos) were sometimes associated with Egyptian fate deities, though less consistently. 

In essence, while Greek art focused on the visual narrative of the three sisters (Clotho, Lachesis, Atropos) with their thread, Egyptian art used a broader pantheon and powerful composite beings, often linked to animal symbolism and the judgment process, to convey the inescapable hand of destiny and punishment.’

My 8th Q. – ‘In antiquity how were the Furies summoned to execute divine retribution?’

AI – ‘In antiquity, the Furies (Erinyes) were summoned not by a ritual chant, but by the victim’s desperate plea for justice for severe crimes, perjury, or impiety, or by invoking their name for solemn oaths, acting as agents of divine retribution, especially when the gods were busy. They would then emerge from the underworld, often appearing as terrifying, snake-haired figures, to torment the guilty with madness, illness, or curses, pursuing them relentlessly until atonement was made or they were brought to justice by other gods. 

How They Were Called Forth:

  • Invocation: A wronged party, such as a child seeking vengeance for a murdered parent, would call upon the Furies, whose power was immense in matters of familial blood-guilt.
  • Oath-Swearing: The Furies were invoked to enforce solemn oaths, particularly in the Iliad, where characters swore by them, risking divine punishment for false promises.
  • Nature’s Call: They arose from the blood of Uranus, symbolizing the primal curse of a son against his father, making them inherently tied to such transgressions. 

Their Manifestation & Actions:

  • Pursuit: They would relentlessly hunt the guilty, their presence marked by chilling cries and terrifying appearances (often with snakes for hair, wings, and bloodshot eyes).
  • Torment: Their vengeance included driving victims to madness (like Orestes), inflicting illness, or bringing famine to entire communities.
  • Underworld Role: They served as jailers in Tartarus, overseeing the eternal torture of the damned. 

Placation & Transformation:

  • Atonement: Their wrath could only be appeased through purification rites and fulfilling tasks of atonement.
  • Athena’s Role: In myths like the Oresteia, Athena intervened, transforming the Furies into the benevolent Eumenides (“Kindly Ones”) to represent a more balanced justice, incorporating forgiveness alongside vengeance.’

‘How were the unforeseen consequences of human actions and choices explored in ancient cultures – including the flawed idea that might is always right?’


AI – ‘Ancient cultures primarily explored the unforeseen consequences of human actions through mythology, tragedy, and philosophy, emphasizing themes of divine justice (Nemesis), the fatal flaw of pride (hubris), and the limits of human knowledge. The idea that “might is always right” was presented as a flawed, cynical view that inevitably led to downfall and chaos. 

Exploration of Unforeseen Consequences

  • Greek Tragedy: This genre was a primary vehicle for exploring how individual choices, often driven by ignorance or passion, could lead to catastrophic, unforeseen outcomes that fulfilled a predetermined fate.
  • Mythology and Divine Punishment: Myths across many cultures featured gods who enforced a cosmic order and punished mortals who transgressed their boundaries.
    • Icarus: He ignored his father’s warnings not to fly too close to the sun with his wax wings. His overambition and disregard for limits led to his sudden, fatal plunge into the sea.
    • The Tower of Babel (Abrahamic tradition): Humans united to build a tower to the heavens to “make a name for themselves,” a clear act of collective hubris. The unforeseen consequence was divine intervention, resulting in the confusion of languages and the dispersal of humanity, thwarting their original goal.
  • Environmental Awareness: The Roman writer Pliny the Elder noted in his Natural History examples where human actions, such as draining lakes or changing a river’s course, led to observable, negative climate changes in a region (e.g., loss of certain crops due to new frosts). 

The Flawed Idea that Might is Always Right

The assertion that “might is right” (kratocracy) was generally treated as a dangerous and ultimately unsustainable principle in ancient thought. 

  • Philosophical Debate (Plato and Aristotle): This idea was explicitly challenged in philosophical discourse.
    • In Plato’s Republic, the Sophist Thrasymachus argues that “justice is nothing but the interest of the stronger”. Socrates systematically counters this, arguing that true justice involves pursuing the common good and that power used merely for self-interest leads to internal and external disharmony.
    • Aristotle recognized the role of power in governance but maintained it must be directed toward the well-being of the community and the rule of law, not the arbitrary will of the strong.
  • Consequences of Tyranny: Ancient narratives often depicted the downfall of arrogant rulers and empires that relied solely on force.
    • Aeschylus’s play The Persians portrays the defeat of King Xerxes I, who embodied hubris by attempting to “bind” the Hellespont sea with chains as punishment for a storm that destroyed his fleet, a clear transgression of natural limits. His military might, presumed to be “right,” was ultimately proven fleeting against natural and divine forces.
  • The Inevitability of Moral Order: The belief was that while force might prevail temporarily, a moral or cosmic order (often personified by the goddess Nemesis, who enacted retribution) would eventually restore balance and punish those who overstepped their bounds. The might of the gods always superseded temporary human might.’ 

In other words, the ancients believed that eventually Moral Order would always prevail over the arrogance and hubris of the immoral exercise of military might – as right.

So, they believed in the inevitability of moral order.

My 2nd Q. – ‘How were Hubris and Nemesis symbolized in Ancient Art?’

AI – ‘In ancient art, Hubris was represented conceptually through mythological narratives and real-world consequences rather than a single personified figure with specific symbols. Nemesis, the goddess of divine retribution who punished hubris, was consistently personified and depicted with specific iconographic elements. 

Nemesis’s Symbolism

Nemesis was usually portrayed as a beautiful, winged goddess (symbolizing the swiftness of her vengeance) carrying several objects that represented her function of measuring and dispensing justice. 

Common symbols in her iconography included:

  • Scales or Balance: To represent the weighing and maintenance of cosmic equilibrium and justice.
  • A Sword or Scourge (whip): Symbols of her power to exact punishment and vengeance against wrongdoers.
  • A Measuring Rod (cubit ruler): Emphasizing the measuring out of fate and the enforcement of boundaries that mortals should not overstep.
  • The Wheel of Fate (sometimes on a griffin chariot): Symbolizing the cyclical nature of fortune, the constant turning of destiny, and that no one can escape their due. The griffin was a creature associated with guarding roads to salvation and was seen as an agent of Nemesis.
  • A Bridle or Rein: To “bridle vain men who roil in vain” and restrain the “frivolous insolences of mortals”.
  • A Crown adorned with stag horns:  Seen in some depictions. 

A famous example of Nemesis’s artistic representation is the statue at her sanctuary in Rhamnous, sculpted from a block of Parian marble that the overconfident Persians had brought to Greece to build their own victory monument at the Battle of Marathon in 490 BCE. 

Hubris’s Symbolism

Hubris (excessive pride or arrogance that defies the gods) was not typically personified as a singular figure in ancient art with standard attributes. Instead, it was an abstract concept or a “tragic flaw” demonstrated through the actions of characters in myths and literature. Artistic depictions illustrated the consequences of hubris through specific narrative events, such as: 

  • Icarus falling from the sky: Showing the result of ignoring divine law and overestimating human capabilities.
  • Narcissus gazing at his own reflection: A punishment for vanity and self-love, ultimately leading to his demise (and transformation into a flower).
  • The Persian defeat at Marathon: The actual event was viewed by the Greeks as a prime historical example of Nemesis punishing Persian hubris, and the creation of the Nemesis statue from Persian marble served as a permanent artistic and symbolic reminder of this moral. 

In essence, Nemesis was a specific divine figure with clear visual symbols, while Hubris was an action or attitude whose representation in art was the ensuing downfall and punishment meted out by Nemesis or the Fates.’ 

My 3rd Q. – ‘What was the sanctuary in Rhamnous?’

AI – ‘The sanctuary in Rhamnous was the most important ancient Greek sanctuary dedicated to Nemesis, the goddess of divine retribution, famously punishing hubris (excessive pride). It featured two temples—one smaller (late 6th century BC) and a larger Doric one (c. 460 BC) for Nemesis and Themis (order/law)—and housed a famous cult statue of Nemesis, believed by some to have been carved from Parian marble left by the Persians after their defeat at Marathon. 

Key Aspects of the Sanctuary:

  • Goddesses: Primarily Nemesis, linked with Themis; Nemesis delivered divine vengeance when Themis’s order was disregarded.
  • Significance: It was the principal cult center for Nemesis, a crucial deity in Greek tragedy and belief.
  • Statue: A famous cult statue of Nemesis by sculptor Agorakritos was housed in the larger temple, according to Pausanias.
  • Strategic Location: Rhamnous was a fortified town guarding important sea routes, and the sanctuary was a key religious site within its lower city.
  • Architecture: Ruins of two 5th-century BC temples remain, with the larger one exhibiting experimental Doric features. 

Why It Matters:
The Sanctuary of Nemesis was a powerful religious center, especially renowned for its connection to the downfall of arrogant invaders like the Persians, reinforcing beliefs in divine justice and the punishment of hubris.’

My 4th Q – ‘What is the Imperial Boomerang?’

AI – ‘The imperial boomerang is the concept that the repressive techniques, surveillance, and violence developed by colonial powers to control overseas territories eventually “boomerang” back and are used against marginalized populations within the colonizing country itself. Originating with writers like Aimé Césaire and Hannah Arendt, it highlights how colonies act as “laboratories” for methods of social control, like racial profiling and militarized policing, that then become normalized domestically, creating cycles of state repression at home, as seen with European fascism or modern policing tactics. Key Aspects

  • Colonialism as a Testing Ground: Empires used colonies to test new forms of counter-insurgency, surveillance (like fingerprints in India), and violence.
  • Return to the Metropole: These methods, originally designed for “foreign” populations, are later applied within the imperial center, often against minority or immigrant groups.
  • Examples:
    • Nazism: Césaire argued that European fascism was a product of colonial brutality, applied to Europeans within Europe.
    • Modern Policing: Tactics used in the French banlieues or US policing in the Philippines have been linked to domestic police practices and militarization.
  • Key Thinkers: The idea is associated with Aimé Césaire, Hannah Arendt, and Michel Foucault, who expanded on the idea of imperialism’s self-destructive potential. 

In essence, The imperial boomerang shows how the brutal tools of empire, intended for the “other,” inevitably corrupt and shape the colonizing power’s own society, turning its repressive apparatus inward.’

Se also:

‘Escaping the Prisoner’s Dilemma in Contentious Probate Disputes.’

Game Theory provides a framework for analysing the parties’ rational, self-interested decision-making in interdependent situations.

Even purely self-interested parties can achieve a better outcome through cooperation, i.e. settlement as a result of Mediation, than through pure competition, i.e. Litigation.

If all parties litigate aggressively, then they both ‘betray’, and thereby each incur high costs and stress, resulting in a ‘suboptimal’ outcome for everyone involved compared to a negotiated settlement.

In the context of the Mediation of a Contentious Probate dispute, ‘betraying’ might equate to litigating to the fullest extent, hoping for a big win; while ‘cooperating’ means compromising in Mediation.

Mediators must recognize that each party’s outcome depends not just on their own actions, but critically on the other parties’ decisions.

This inherent interdependence is the foundation of ‘Game Theory’, and highlights why a facilitated negotiation process is crucial.

The classic Game Theory Model is the ‘Prisoner’s Dilemma’ analogy.

This illustrates a scenario in which two rational, self-interested individuals choose not to cooperate, even though they would both be better off if they did.

The Mediator’s role is to help the Participants in Mediation to escape this ‘dilemma’, by creating an environment in which trust and the benefits of cooperation are clear, i.e. self-evident, making a mutually acceptable agreement more likely.

By applying Game Theory Principles, Mediators and Mediation Advocates can help ‘reframe’ a dispute from being a ‘zero-sum’ battle, into a transformative ‘collaborative problem-solving exercise’, by guiding self-interested parties toward a mutually beneficial resolution.

I am available to be appointed as a Mediator or Mediation Advocate from 1st March. To enquire about my services please contact clerks@1ec.co.uk.

For a detailed discussion of both Mediation and Mediation Advocacy, see my recent book published by the Law Society, the 2nd Edition of the Contentious Probate Handbook (2025), which is available to purchase on Amazon.

I will also discuss Game Theory Principles in my forthcoming book – ‘Mediation of Cultural Heritage Disputes,’ including how a Mediator can help Participants to identify the ‘Nash Equilibrium’ in the context of their ‘Best Alternative to a Negotiated Agreement’ (BATNA), by showing them that continued confrontation/litigation is unlikely to yield a better result than a proposed settlement.

‘Inalienability of sovereignty through unilateral action of a foreign power.’

At the intersection of ‘Law’ and ‘Ethics’ in the Mediation of a Cultural Heritage Dispute lies the ‘Fiduciary Principle’ under ‘International Law’, of the ‘Inalienability of Sovereignty’ through the unilateral action of a foreign power.

This is relevant when considering the circumstances in which an artefact/antiquity was acquired, e.g. by transfer as a result of ‘Coercion’ during a period of occupation.

‘Fiduciary principles play a prominent role in the International Law of Occupation. As one leading scholar has observed, the foundational principle upon which the entire law of occupation is based is the principle of Inalienability of Sovereignty through unilateral action of a foreign power.

Accordingly, when a state establishes effective control over foreign territory, its international legal status is conceived to be that of a Trustee who exercises only temporary managerial powers until the occupation ends. …

An occupant also bears a variety of proscriptive fiduciary duties. It must respect unless absolutely prevented, the laws in force in the country. … Nor may an occupant confiscate private property, [or] destroy property without military necessity. …

Moreover the occupant serves only as administrator and usufructuary of public buildings, [and] real estate … belonging to the hostile state, and situated in the occupied country.

It must safeguard the capital of these properties, and administer them in accordance with the rules of usufruct, avoiding wasteful or negligent destruction of the capital value … Contrary to the rules of good husbandry. … [This principle for example obliges the occupier to protect public monuments].

For centuries, international lawyers and statesmen have endorsed the principle that a State’s Sovereign authority is held in Trust for the benefit of its people.’

(Criddle, Paul B., Miller, Paul B., & Robert H. Sitkoff , Editors (2019) The Oxford Handbook of Fiduciary Law, Oxford University Press, pp.356 & 358-9).

I will examine and discuss this foundational legal principle of ‘Civilization’ in my forthcoming book – the ‘Mediation of Cultural Heritage Disputes.’

This also bears upon the availability of remedies in the English High Court based upon the Tort of ‘Conversion’ (which protects property rights), and ‘Constructive Trust’.

Under the English Law principle of ‘Nemo Dat Quod Non Habet’, a person cannot transfer a better title to goods than they possess.

Thus, a thief cannot:

(i) acquire legal ownership of stolen property; and

(ii) pass valid title to a buyer, even if the buyer is innocent and pays good money.

The rule operates subject to statutory exceptions which exist to protect bona fide purchasers in specific and limited commercial situations.

Conversion is a strict liability Tort.

So, the state of mind, knowledge or intention of the defendant, e.g. an Art Dealer/Auction House, is irrelevant.

For a detailed discussion of the Law of Constructive Trusts, see my book, the ‘Contentious Trusts Handbook’, published by the Law Society in 2020.

For a rigorous commentary on the Law of Conversion, see the 3rd Edition of ‘The Law of Personal Property’ by Michael Bridge, Louie Gullifer, Kelvin Low and Gerard McMeel (2021)(Sweet & Maxwell).

In my forthcoming book, I will be writing a detailed section about the burden of proof (i.e. about the elements of these claims which must be proved in order to win at Trial), and litigation risks, including potential limitation defences, and in the case of Equitable Remedies such as Constructive Trust – laches.